![]() ![]() We were having several problems getting it working correctly on PS4, documentation got us nowhere. Midway through the project, they simply discontinued the product all of sudden. As the name implies, it was made by a reputable developer with a long and nice track record. A single developer usually has less resources to test things across different platforms and the chances of life getting in the way and disrupting (or ending) development are much higher.Ī while ago I was working on a multiplayer project using a plugin called Photon Thunder. Charge a higher price for source if you must, as many "Pro" versions of assets do.Īlso, a lone asset developer is completely different than a fully fledged company like Unity. ![]() Having Unity itself being closed source is already a huge pain in the behind, piling on even more closed source on top of the project is something I would rather avoid as much as possible. ![]()
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