It also fixes some issues I didn't even know existed, like the Mig reloading bugs and the supply drop zone exploit. most amazingly, Auroras and Aurora Alphas are no longer the bane of every online match, yet they're still quite competent against most targets. These changes range from nerfing Rockvee spam to restructuring the Generals Points system and giving the Stealth Fighter a solid role. I recommend reading through it even if you don't intend on installing the patch, as it offers some valuable insight as to how game mechanics work.ĭETAILS: This patch tweaks damage output, armor, pricing, and other features of nearly every unit archetype in Zero Hour to create a more balances experience for online play. This GameReplays page has a full list of changes from 1.04 to 1.06. This patch will also make your copy incompatible with v1.04 versions for multiplayer, but this can be undone easily and I'll go over it later in the guide. NOTICE: This patch is optimized to fix multiplayer balancing issues and can make the single player Generals Challenge extremely difficult due to the fact that it uses a different information pool for certain units. In this guide I'm going to explain what it does and how to install it. It's recently come to my attention that a good handful of you haven't been introduced to the v1.06 Zero Hour Community Update patch for Generals: Zero Hour.
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